
So does it actually do everything that it claims to do? Using a technology called XRT™, or Expansion Radius Technology™ which is supposedly the technology that is used to clean all of your teeth, simultaneously in just 30-seconds, the MYST™ toothbrush almost seems to good to be true. It was by actual dentists and with that said, we figured we would test out the product ourselves.
MYST REVIEW FULL
MYST™ Toothbrush was created and designed to give your mouth a full dental grade cleaning, in just 30-seconds time. Brush your teeth simultaneously in just 30-seconds? That is what MYST™ claims their product will do…but is it true? There’s really no excuse for these issues, and Myst deserved better than this cheap, buggy port.Can you really clean all of your teeth and your gum line, in just 30-seconds with this revolutionary new toothbrush? This is what we found during our MYST™ toothbrush review. The magnifying glass has a tendency to render the bottom third of the screen as static, and the camera can’t even take a picture of a diagram in a book. There’s very little consideration for the platform it’s been ported to, and even the small handful of DS-specific tools are liable to be useless or buggy. The problem with this version of Myst isn’t the game, it’s the execution.

Myst’s visuals desperately needed revamping to be functional on the DS, and the direct port they got offers a quick path to eyestrain. This makes certain important puzzle elements like the numbers on the message device very difficult to read. It also would have helped if the contrast had been adjusted for the kinds of environments you’ll be likely to play a mobile game in, but that’s been faithfully ported as well. The up and down arrows on the device are so small that trying to touch them quickly devolves into stabbing at the screen in the hope that the right number will eventually show up. Once you’ve found that last switch it’s time to activate the message, but then the resolution makes the touch screen more hindrance than help. The last switch is in a remote place, however, and looks more like a small, indistinct blob than an item you’d want to count.
MYST REVIEW PASSWORD
For example, one of the first tasks is to use the number of switches on the island as the password on a message device. The main problem is that the game just doesn’t translate well to the smaller screen. It’s really too bad, then, that the DS version is such a waste of time.

Unraveling Myst’s secrets was a great way to get lost in a wonderfully surreal world back in the days when 8-bit, 640×480 VGA graphics were impressive, and there’s no reason a bit of updating shouldn’t make it as immersive (and maddening) today. It’s unclear as to where everyone had gone, but their former homes hold the keys to the fate of the keepers of Myst. The various puzzle-filled islands were as gorgeous as they were mystifying, filled with a desolate beauty created by the empty remains of abandoned facilities. There’s no question that it feels dated today, but at the time it was just how things were done.

MYST REVIEW SERIES
The game is rendered in a series of first-person stills with minimal spot animation, and clicking on the path shifts the view forward to the next point of interest. While the original version of Myst has just as many fans as detractors, I’ve always found it to be an excellent collection of mostly satisfying puzzles. If Myst had managed any of that it would be as worth playing today as when it came out fifteen years ago, but instead it’s hit the DS with all the nimble grace of a sack of dead frogs. You know what I like? A game that’s designed for the system it’s played on, with controls that take advantage of the system’s strengths, and for it not to be a buggy, low-res shadow of its former self.
